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Now almost a year after Ground Zeroes hit PC we have a new Metal Gear Solid V title and this time around it shipped simultaneously for PC and console players on September 1. That said, the 60fps lock and the huge delay to PC were probably factors in our decision to skip a performance review of that release (the frame rate lock is also why you don't see the game being used widely to test the latest GPUs). The end result was a breathtaking game that we admittedly overlooked. The extra time ensured that the game looked noticeably better on PC thanks to additional lighting, shadows, higher resolution render targets and shadows as well as increased detail over distances - not to mention that it could be played at 60fps and supported resolutions up to 3840x2160 (4K). That same year, Metal Gear Solid V: Ground Zeroes arrived but was also delayed on PC for nine months after being released on console. Since then, MGS has often only been available on PlayStation with Metal Gear Rising: Revengeance being the first modern title to hit PC, though it arrived a year after its launch on the PlayStation 3 and Xbox 360 so it didn't exactly make waves.
#METAL GEAR SOLID 5 PHANTOM PAIN PC PORTABLE#
I must embarrassingly admit that I've never played a Metal Gear game before, though that's partly because the series has focused exclusively on console and portable gaming devices for much of its existence, only recently becoming a regular release on PC.Ĭreated by Hideo Kojima and developed and published by Konami, Metal Gear debuted almost three decades ago in 1987 on the MSX2 (a 3.58MHz computer).
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Our review at the time said “While your drive to plough through every op may diminish, MGS5 is simply too well-crafted to disappoint those that want to get to 100%, or as close as they can before the sun implodes.We're always on the lookout for games that take advantage of the latest PC hardware and although our game performance reviews have included major series such as Battlefield, BioShock, Crysis and Far Cry, we haven't tested any Metal Gear games despite the franchise's age and the number of titles it encompasses. Metal Gear Solid V: The Phantom Pain originally launched in September 2015. At the current time, the Xbox One, PlayStation 4 or PC versions of the game are not effected. However, no refunds will be made for in-game items, and the schedule may change without prior notice if necessary. Konami say that while the online service will end, the game’s single player main game will still be playable on those formats. Finally, the final switch off will take place at the end of May. The game will then be removed from the Xbox 360 and PlayStation 3 stores by March 31. This will be followed by the DLC being made unavailable for purchase by the end of November. First off, Konami have disabled all in-game purchases for real money as of today.
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The shutdown will take place over four stages. The shutdown will effect both the main game and the multiplayer Metal Gear Solid Online. Thanking users for playing, the notice says that the servers will be switched off by the end of May 2022. The notice was posted to the Konami website today and spotted by Video Games Chronicle. Konami has announced its intention to close the online services for Metal Gear Solid V: The Phantom Pain on Xbox 360 and PS3.